import java.awt.Graphics;


public class Item implements Drawable{
	
	protected int row, col;
	
	public Item(int c, int r){
		row = r;
		col = c;
	}
	
	/**
	 * To be executed when the player and the item collide.
	 */
	public void activate(){
		//System.out.println("You activated the "+getClass()); //default for items
	}
	
	@Override
	public void draw(Graphics g) {
		
	}
}
